|
Ripple models a water-filled tank containing one or more point-source exciters.
Ripple is embedded using the following html tag:
<applet code="ripple.Ripple.class" codebase="../classes" archive="Ripple4_.jar,STools4.jar" name="Ripple" width="320" height="370"> <param name="numberOfSources" value="3" /> <param name="pixPerUnit" value="20" /> <param name="wavelength" value="2.0" /> <param name="showControls" value="true" /> <param name="showIntensity" value="true" /> <param name="animate" value="true" /> <param name="fps" value="10" /> <param name="caption" value="Ripple Tank" /> </applet>